From AWS dashboards to browser arcade games, I build with purpose.
Hi, I’m Stephanye. A full stack engineer with a knack for scalable systems, engaging design, and the kind of creative spark that brings interfaces and ideas to life.
About Me
I’m Stephanye, a full stack software engineer who got my start building indie games for fun and never stopped learning.
My coding journey began when I taught myself Ruby as a kid so I could script in a popular 2D game engine. By the time I enrolled in college to study computer engineering, I had already designed, developed, and published two mobile games to the Android Play Store. The games ere complete with AdMob integration, in-app purchases, and Gradle builds I figured out from reading documentation cover to cover.
Since then, I’ve maintained full-stack platforms for startups, contributed to backend reliability and testing at American Express, and deployed global dashboards and cloud apps at Amazon AWS. I love taking on ambitious projects, especially ones that combine technical complexity with user-focused design.
When I’m not writing code, I’m usually sketching out new app ideas, experimenting with JavaScript game engines or Unity Engine, or joining a good hackathon just to see what’s possible in a weekend.
I’m currently open to:
✨ Full-time or contract roles in full-stack or frontend development
🎯 Freelance web development and consultations
🎮 Creative tech projects and indie collabs
Let’s build something cool together!

Projects

Electra Galaxy
A fast-paced mobile game built in Unity and deployed to the Android Play Store that includes ads, an in-game currency system, and a spaceship upgrade system.