From AWS dashboards to browser arcade games, I build with purpose.

Hi, I’m Stephanye. A full stack engineer with a knack for scalable systems, engaging design, and the kind of creative spark that brings interfaces and ideas to life.

About Me

I’m Stephanye, a full stack software engineer who got my start building indie games for fun and never stopped learning.

My coding journey began when I taught myself Ruby as a kid so I could script in a popular 2D game engine. By the time I enrolled in college to study computer engineering, I had already designed, developed, and published two mobile games to the Android Play Store. The games ere complete with AdMob integration, in-app purchases, and Gradle builds I figured out from reading documentation cover to cover.

Since then, I’ve maintained full-stack platforms for startups, contributed to backend reliability and testing at American Express, and deployed global dashboards and cloud apps at Amazon AWS. I love taking on ambitious projects, especially ones that combine technical complexity with user-focused design.

When I’m not writing code, I’m usually sketching out new app ideas, experimenting with JavaScript game engines or Unity Engine, or joining a good hackathon just to see what’s possible in a weekend.

I’m currently open to:

✨ Full-time or contract roles in full-stack or frontend development

🎯 Freelance web development and consultations

🎮 Creative tech projects and indie collabs

Let’s build something cool together!

Portrait

Projects

Electra Galaxy

Electra Galaxy

A fast-paced mobile game built in Unity and deployed to the Android Play Store that includes ads, an in-game currency system, and a spaceship upgrade system.

Unity EngineC#Google AdMobAndroidGradle
playstore
Harmony of the Spheres

Harmony of the Spheres

A collaborative learning platform for junior developers. Built with full authentication, real-time chat, and project boards.

ReactFirebaseTailwindNode.js
contestgithub

Contact Me